Category: Business

JoJonomic Reach Singapore After Grabbing $1.5m Series A Funding For Expense Management Software

JoJonomic is an Indonesian startup that got their breakthrough when participating in Google’s launch pad accelerator in January 2016. One of just eight Indonesian companies selected, their expense management software stood out.

Originally designed to help everyday people keep track of the day-to-day expenses by using a smartphone app to digitize receipts, tickets and more, offsetting income against expenses, they have now added business functionality that will allow the app to function effectively as software-as-a-service for businesses.

Streamlining Company Expense Management

The app is designed to streamline the process of reimbursing staff for their expenses. Individuals digitize their receipts and tickets as they normally would through the app, then send a request to the relevant department. Someone at the department then receives a notification, reviews the claim and either approves or refuses the request.

Because everything happens inside one app, it means less can be lost or miscommunicated across multiple emails, software, accounting processes and so on.

Business To Business

The company will continue offering its consumer based expense management system, which can track expenditure and income on behalf of users.

Where they’ll make their money is through their business to business offer, which will help small businesses manage expense claims as effectively and quickly as possible. The business to business application is currently aimed at small businesses, but scalability and enterprise features are reportedly in the pipeline to make the app more attractive to businesses of all sizes.

Customers

The company’s customers are currently all in Indonesia, and many of them are start-ups. What they lack in prestige clients they more than make up for in volume: more than forty companies now use the app as their standard expense management system, showing what they have built has proven itself in the open market. Of these, Go-Jek, Lazada, and Kudo are the ones you’ve probably heard of.

Market Penetration

While they’re heavily invested in Indonesia right now, the opening of a new office in Singapore is making increasingly likely that the company will be looking to larger international markets for users sooner rather than later. This successful investment is also designed to be used for expansion, making now the time to get on board.

Series A Investors

This funding round was led by Maloekoe Ventures, and has attracted investment from Golden Gate Ventures, Fenox Venture Capital, and East Venture among others. This is likely because, with language support, the basic architecture of software as a service can very easily be adapted for multinational use, meaning the sky is the limit for the product if successful.

Maloekoe Ventures have gone on record saying the product has impressed them, and has their faith moving forward. Themselves a fledgling investment fund, they are sure to have wanted a sure thing to back in their first big play, and that should give people cause for confidence.

Former Google GV CEO, Bill Maris, in Talks to Raise $500 Million

Bill Maris, who founded GV (Google Ventures) in 2009, recently stepped down to allegedly spend more time with his wife and son as well as consider new ideas. A recent report states that Maris is now in talks to raise $500 Million for his own fund. Confirmation of the reports is still pending.

Bill Maris was succeeded by David Krane, who had previously spent nearly 10 years as Google’s Director of Public Affairs and Global Communications. Today GV employs 70, almost all in the United States, with several partners in London and is exceptionally diversified including interests from the food industry to primary medical care.

Considering Bill Maris education in neuroscience, his interest run the gamut, but life sciences seem to intrigue him, meaning any new fund under his direction would have a broad range of interests involved.

Razer Puts $30m Up For Grabs In IoT, Gaming and VR Developers With Launch of New zVentures

Razer is a company that has been making gaming peripherals and hardware for almost twenty years now. Razer recently caused considerable excitement by entering the software market, and this looks as if it could be the start of an exponential broadening of their horizons.

The company has now created zVentures, a venture capitalist funding group designed with the future of tech in mind. They are looking to fund ambitious new projects covering the Internet of Things, Gaming and Virtual Reality.

Out Of Many, One

The company already had a $5 million fund for an open source compatible VR headset and another to push the boundaries of Android gaming. These will now be part of zVentures, enabling a broader strategic overview on where all the money is going, and making smarter connections across the company’s networks and touchpoints.

Much More Than Money

What will be exciting for developers is that a successful bid will not only give them access to the funding they need to develop their idea, but also the infrastructure and expertise of the company, their hardware and software development capabilities and more, including retail distribution on a global scale.

A Model That Works

Razer aren’t the first company to do this. HTC have made big waves by getting into the VR game with the Vive, which looks like it may pay dividends. Intel Capital and Slack Fund are both branches of conventional IT businesses that aim to attract and develop potential business partners. Razer are not to be sniffed at however, with access to 20 million active product users.

Back End Funds

The company aren’t only looking for their next flashy tech innovation – they’re also looking at funding back end optimization tools including supply chain management, sales and marketing approaches, and more. They are aware they have to continually evolve their own business practice, not just their products, to stay ahead.

A Connected World

While VR and Gaming seem obvious, the choice to invest innovations around the Internet of Things is a fascinating and exciting development, and one that takes this new to the next level. Installing everyday devices with network connectivity and ‘smart’ functions that send and receive data will allow more customizable environments and interactions than ever before. The applications of this to VR and augmented reality are only just beginning to be explored, but Razer clearly want to get ahead of the curve.

A Start Up With Titan Backing

If asked to name the one titan of the computing hardware industry, you’d probably say Intel. Well good news! Intel is on board, and even raised a round of investment for Razer which included Accel, IDG, LianLuo and more. With international investment in Razer, and many of the same investors chipping into the zVentures pot, the reach of any product successfully funded by the project increases exponentially.

Companies that join Razer will therefore be able to pick up best practices from a company that itself used to be a start-up.

App Annie’s latest prediction: Worldwide App Downloads Reach 280 billion by the year 2020

The day is nearly upon you – a tweet orders your favorite pizza, your Apple Watch places your Buy Stock transaction, you automatically add the song playing in your favorite restaurant to your Spotify playlist. That’s right – as your favorite brands adopt the latest mobile app technology to further engage you – App Downloads in the next four years will likely top 280 billion according to the latest prediction by App Annie.

At the end of 2015, worldwide app downloads topped the 112 billion mark, 50 percent of which are attributed to Asian markets, according to App Annie’s latest statistics. App Annie’s forecasts for 2016 include a rise to near 150 billion, with more than half from Asian markets. The final prediction for the year 2020, indicates downloads near 288 billion – Asia’s share estimated at 60 percent of that total.

Of course, App Annie offers this sound advice; downloads are just the beginning of monetization, usage follows with customer engagement and retention.
App Annie, founded in Beijing, knows the reality of exploding app market and features a global team spanning a multitude of countries and cultures delivering solutions to today’s greatest data challenges.

As the app market expands, App Annie notes that in only two years, the app marketplace has grown over 100 percent. People, all over the world, from the U.S. to Indonesia, and everywhere in between, spend 51 minutes of every hour on their mobile devices in apps and that number is quickly rising.

Games apps are no longer the biggest player in the app world as communication apps growth is at 100 percent, social apps at 120 percent growth, and video/media apps are growing at a whopping 200 percent.

The exponential growth does not stop there, global businesses are utilizing apps for marketing and sales of new products and services, and expanding into ticket sales, support services, and media streaming. Banking is poised for exceptional growth as sessions in the top banking apps as banks realize, not only is the service popular among the under 25 crowd, but older users are attracted to the convenience as well. For banks this means huge cost savings with fewer outlets and employees, allowing them to compete more effectively with mobile only financial tech start-ups.

Alongside banking, retail establishments and restaurants, are also poised for incredible growth in the years ahead.
While today, WhatsApp, Messenger, and Facebook rank among the highest used apps worldwide, Snapchat, Uber, Google Maps, and a vast array of retail and commercial apps are leading the way for the app revolution to come – 280 billion downloads strong.

Snapchat Advertising Revenues Poised to Reach $1 Billion by 2017

Enormous growth is forecasted by the industry including a prediction that Snapchat advertising revenues will reach $1 Billion by 2017 increasing from this year’s estimate of $366 million. Snapchat has proved successful in it capability to reach millennials with a broad advertising portfolio and subsequently targeted ads.

The 2016 estimates are above Snapchat’s own goals which were near $350 million, a goal that was up seven percent from the previous year. The incredible $1 billion prediction from industry leaders is in line with Snapchat’s own predicted revenues of as much as $1 billion.

As Snapchat continues the growth of its advertising business with the addition of Snapchat partners, which allows advertising to be sold by third parties, permits a wider base of video advertising and sponsored spots. Generating 43 percent of Snapchat’s ad revenues in the United States is Snapchat’s Discover feature, though its Stories feature is following with a close second at nearly 38 percent. Currently the U.S. market accounts for 95 percent of its advertising revenues, though estimates indicate 25 percent of advertising revenues will be global by 2018.

Snapchat is poised for even greater growth, because it is expert at reaching a younger demographic including young millennials and Gen Z, which attracts many businesses. The challenge faced by Snapchat is convincing these businesses that their return on investment is greater than its competitors.

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